Personalization through Gamification in the Classroom
Learning Pathway: Student-Centered Learning
Personalizing learning involves student choice, voice, and agency. Gamification allows teachers to bring in elements of personalization into their classroom by incorporating the elements of games to support the individual progress and growth of students while keeping engagement high. This session will explore different ways, from basic to advanced, to incorporate gamification into the classroom.
Katherine Greene, Language Arts Teacher, Tech High School
About Fusion Learning Partners
From learning opportunities and events to organizational development and collaborative initiatives, Fusion exists to strengthen and transform the communities where we work, live, and thrive.
Because Innovation Begins with Learning.
2020 Steering Committee